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Classes & First Job Overview
Six classic base classes at launch. The September 3 patch adds 13 second jobs — pulled forward from late October after player demand. Early live play is still a Job 50 race.
Last updated: September 3, 2026
| Base Class | Role | Strengths | First Job Options | Notes |
|---|---|---|---|---|
| Swordsman | Frontline / Tank DPS | High HP, strong single-target and spear AoE options, Peco Peco speed | Knight or Crusader | Knight remains the safest launch leveling pick — absorbs mistakes that bankrupt other classes in EXP. |
| Mage | Magic DPS | Fast mob clears, elemental advantage, safe range when positioned well | Wizard or Sage | Excellent early F2P farmer on stationary Flora. Fragile without Fly Wings — still S-tier party clear speed. |
| Archer | Ranged Physical DPS | Kiting, trap utility, consistent ranged damage | Hunter or Bard/Dancer | Hunter excels in solo and Auto-Hunt setups where range reduces death risk. |
| Acolyte | Healer / Support | Healing, buffs, undead advantage as Priest | Priest or Monk | Essential for parties and MVP content. Solo leveling is slower but dungeon demand stays high. |
| Merchant | Economy / Hybrid | Zeny generation, Cart skills, Blacksmith crafting path | Blacksmith or Alchemist | Weaker early combat but strong long-term value through gear and economy control. |
| Thief | Burst DPS / Mobility | High single-target burst, evasion, fast map traversal | Assassin or Rogue | Assassin burst shines with gear. Fragile during early launch before defensive equipment. |
Build Principles
- Max one core damage skill before spreading points — weak spreads slow leveling dramatically.
- Prioritize PvM for your first character; farming efficiency funds later experiments.
- Keep attack-speed potions active while manually grinding — faster kills mean fewer deaths under the 10% penalty.
- Free stat/skill resets are typically available below Level 40 — finalize before Zell Star costs kick in.
- Check Ascension plans before investing heavily in niche skills you may replace later.
- OBT2 class picks were Thief 23%, Archer 20%, Mage 19%, Acolyte 15%, Swordsman 14%, Merchant 9% — popularity is not the same as launch-week safety. Knight and Hunter still forgive more deaths.